logo

Legends & Lattes

Travis Baldree

Legends & Lattes

Travis Baldree

  • 53-page comprehensive Study Guide
  • Chapter-by-chapter summaries and multiple sections of expert analysis
  • The ultimate resource for assignments, engaging lessons, and lively book discussions

Legends & Lattes Background

Cultural Context: The Legacy of Dungeons & Dragons

Dungeons & Dragons is a tabletop roleplaying game in which players design characters by choosing their fantasy race and adventuring class. Players participate in a campaign run by one player, dubbed the Dungeon Master. The Dungeon Master creates a narrative, describes the world, and provides quests and non-player characters (NPCs) for the players to interact with. Dungeons & Dragons was first released in 1974, and by the 1980s, it was a cult classic. Today, according to Dungeons & Dragons publisher Wizards of the Coast, more than 50 million people worldwide actively play Dungeons & Dragons campaigns, and the game’s cultural influence can be observed across media.

The fantasy world of Dungeons & Dragons has given way to a larger sphere of fantasy media. Video game developers have taken inspiration from the game’s fantasy elements and character statistics for game-building. Video games like Divinity: Original Sin, Dragon Age, and The Elder Scrolls allow players to create characters of similar fantasy races with class-specific statistics that impact their gameplay. Set in the world of Dungeons & Dragons itself, Baldur’s Gate 3 closely replicates the experience of playing a Dungeons & Dragons campaign by allowing players unprecedented freedom with mechanics and NPCs.

blurred text

Unlock this
Study Guide!

Join SuperSummary to gain instant access to all 53 pages of this Study Guide and thousands of other learning resources.
Get Started
blurred text